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All use of my digital work is covered by this
Creative Commons Deed.
Please do not use any of my work for commercial purposes, thank you. |
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Terrain Texture Pack 1
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While making the map Pyramid of the Magician I
spent a while driving around to alot locations taking pictures of mud tracks
and gravel roads. As always I got my fair share of odd looks from people wondering why
I was pointing my camera at the ground and not at the beautiful views around me instead.
One of the greatest challenges of taking pictures of terrain is getting the scale right
so you don't end up with gravel looking like giant rocks and grass feeling like a field
of green wheat. After many weeks of searching I eventually found some good locations where I could
get the right height angle, but sometimes I just wished I had a tall step ladder!
The most interesting part of terrain mapping for me is working out the blends. Trying to create
terrain is always time consuming but ultimately more rewarding than making flat floors.
I spent several days creating different designs but the best results always came from
contour lines arranged to match the height of the landscape.
This pack file contains an example gallery map/bsp file, a q3 shader file and various terrain
textures (vertical rock walls to sandy floors) with a small sample of what to expect below.
If you want further examples of how these textures can be used, I recommend you check
Pyramid of the Magician or look at the source files.
Moss -Mud- Rock
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Rock -Sand- Gravel
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Gravel -Mud- Dirt
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Dirt -Gravel- Sand
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Rock - Grey 2
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Rock - Grey 3
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Rock - Grey Vine 2
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Terrain - Moss 1
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Terrain - Dirt 1
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Terrain - Mud 1
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Terrain - Gravel 1
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Terrain - Sand 1
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