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 Rock Wall Templates (4 of 4) Previous Page Articles page
Brave New Corner Take the new 45 degree wall template and make a copy it. Move the new template to the corner section of the tunnel.

Make sure the 45 degree template is lined up with the existing wall. In this example, line up the top brushes because they poke out the furthest from the other brushwork.

Do not do any brushwork distortion on the 45 degree template. It will be a nightmare to line up with the straight wall section otherwise.

You can create distorted corner sections if you wish, but they require alot of patience to be lined up correctly.
 Filling In The Gap    
Filling In The Gap Select the standard wall template and copy it. Move the new template so that it is next to the existing straight wall section as in the diagram to the side.

Do not do any brushwork distortion on the wall template. It will be a nightmare to line up with the 45 degree section otherwise.

You can create distorted corner sections if you wish, but they require alot of patience to be lined up correctly.
 Cutting Corners    
Cutting Corners As the diagram to side shows use the clipper tool to place two cutting points. (The numbered blue dots in the diagram)

To use the clipper tool, press and hold the "CTRL" key on the keyboard and then press ONCE the right mouse button (RMB). This will add a numbered blue dot to the 2D window.

Repeat the above steps to add the second point which will form a line across the brush. (Imagine a knife edge)

If you need to move the cutting points around, press the "CTRL" key and move the cursor over the blue dot. The cursor will change from an arrow to a cross. Press and hold the LMB and then move the cutting point to where you want them.
 Seamless Corner    
Seamless Corner To actually cut the brushwork with the clipper tool press the "ENTER" key after both clipping points (blue dots) have been applied to the brushwork.

Remember the yellow part of the brushwork is the section which will remain after the clipper tool has been applied.

Once the cut has been done the corner brushwork should look like the diagram to the side.
 Prefab Tunnels    
Prefab Tunnels Once the corner section is in place, the new 45 degree sections can be used exactly like the straight sections. The tunnel wall can carry on and if necessary around more corners.

Because the 45 degree sections are already distorted, you may need to "CTRL" drag the edges in the 3D window. This distortion method is not limited to the 2D window and often because of the complex nature of the brushwork it is often easier to use the 3D window.

Finally when you are finished with the brushwork, remember to clip off the excessive brushwork faces which go into the floor of the tunnel.
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Level Design -
GameDev Advice -
Creating Terrain -
Terrain Blending -
Rockwall Corridors -
Rockwall Detail -
2 Point Clipping -
Phong Shading -
3D Puzzle Scripting -
Triggerable Shaders -
RTCW Scripting -
Scripted Doors -
Basic Lift -
Advanced Lift -
Cooking -
Apple Crumble -
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